Electricus - September 2016

Piggybacking off of the success of the last years Orage project I lead Coup De Foudre in transforming some of the existing hardware into an up close tactile experience in stark contrast to the loud and brash project of last year.

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Special work was done to limit the power, and shape particular signals which allowed people to play in and experience high voltage fields with their friends.

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It is cheesy to say that you have to experience something first hand, but this is an experience designed to connect people with a visceral sensation of electricity. I was delighted to see people touch, play, and interact in new ways. This is strictly something that has no day-to-day comparable experiences.

This would not have been possible without the CDF team. alt text